Mobile Apps Testing

Friday, April 13, 2012

By Jason L. Beanster


The planet today will undergo the increase of Mobile phone arena. From quality devices to Smartphones mobile handsets are entering in to market like never ever before.

In accordance with Gartner 428 Million Mobile Conversation Tools Sold Worldwide in First Quarter 2011, a 19 Percent Increase Year-on-Year. Producers, Carriers Platforms are coming up with their own personal mobile application stores of free and compensated application.

From mobile games to company applications and from entertainment to LBS apps mobile application stores are having applications from all horizons. Over 300,000 mobile apps are actually developed in last 3 years and apps have been downloaded 10.9 billion times. But with the opportunities with this market the competition is also getting more frustrating and more frustrating. Just to put in a incontrovertible fact that one in four mobile apps once purchased are never used again. As a result there is no question that in order to survive in this niche Mobile Builders needs to find good Ideas and Good quality of Mobile applications. Here is where Testing Mobile Applications comes in the image.

Mobile Application Testing is totally new with reference to testing. Talking about challenges Id like to stress that Mobile Application Testing contests are somewhat coupled but a bit diverse as per the Mobile Developers thus as for Mobile QAS. However before indulging quickly in to Mobile Application checking, we might know that what are those real disputes this industry is facing.

Many thousands of Mobile Handsets: For mobile developers, we think its one of the leading challenges they will might ever face. So as to find a mobile application, one needs to be very sure in regards to the devices they may be targeting. In accordance with an enquiry 1388.2 million handsets were bought in year 2010. These devices are of different screen sizes, input methods (QWERTY, touch, normal) with separate hardware capabilities. Knowing the fact that testing on every device is not feasible in the slightest degree, the diversity in handsets is a large test for Mobile designers.

Unique Mobile Platforms/OS: There are different Platforms/OS currently situated in the market. Android, IOS, BREW, BREWMP, Symbian, Windows 7, Blackberry (RIM) and the like. Assortment in mobile platforms, varying OS differences and platform limitation ensure it is to a small degree difficult and demanding for establishing mobile apps therefore for testing them. There could be chance of inconsistency concerning overall performance across numerous devices of same platform and every platform can have some limitation.

Separate Mobile Carriers/Manufacturers:-There can be different mobile phone carriers available and every creator often have some norms according to the cellular application, in the event the application is coming preinstalled inside the device.




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